There are plenty more trailers to choose from: you can watch them by browsing our Star Citizen tag. The second is the most recent Squadron 42 trailer, a non-gameplay "visual teaser" that CIG released at the end of 2019. Watch it below, and if you want developer commentary, that version is here. The first is an hour of proper gameplay-a “vertical slice” released at the end of 2017. Squadron 42 has received a bunch of trailers over the years: We’ve picked out two that we think represent the game best.
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It closes out with an extended video by Squadron 42's art director that's an extended, seamless interior fly-through of space environments and space installation interiors.ĬIG has kept up with the update videos and Q&As throughout the rest of 20 so far. A long section near the end shows dynamic triggers in story events and movement, such as NPCs that stop telling you stories when players stop looking at them. It features a bunch of interesting walkthroughs of space station interiors, as well as development thoughts from people principally involved with the game. Here's the first one, an over one hour video with developers. What's the latest on Squadron 42?Ĭloud Imperium has now decided to release quarterly video updates that they're calling The Briefing Room to talk development on S42. The roadmap that CIG was using has been retired and it has now opted for quarterly video updates instead.
What is the Squadron 42 release date?Īfter a series of delays-Squadron 42, like Star Citizen, was initially due to launch in 2014-we still don't really have an idea when it will launch.
However, last year Foundry 42 rebranded, essentially bringing it under the wider Cloud Imperium banner, and Squadron 42 is now being developed by multiple CIG studios. Squadron 42 was initially being developed by Foundry 42, a studio within CIG led by Chris Roberts' brother Erin, who also worked on the original Wing Commander.